Using extended reality technology in education

dc.contributor.authorSalii, Bogdan
dc.contributor.authorСалій, Богдан Вячеславович
dc.date.accessioned2025-03-28T13:28:28Z
dc.date.issued2022
dc.description.abstractThe article presents the results of a study on using extended reality technology in education.Education, as one of most important field, willing to use modern technology to make educational process more efficient and effective for different students. Extended reality (XR) allow people to study from any place of the World with the internet connection, differently from just video communications technologies, XR allow to fill that user is in the classroom surrounded by other users. This point provide socialization which is important for school age students, especially in war, pandemic, or other unpleasant circumstances, while currently used video communications technologies cannot provide same experience and working only as a “data flow” which lead to degradation in communicational and social skills. In this paper mix ofqualitative (observations) and quantitative (databases) methods were used in order to observe current stage of XR technology, its development and implementation, determine current challenges of XR in education. Furthermore, patent analysis was conducted for better understanding of XRdevelopment direction and biggest influencers among countries. It had been discovered that implementation of XR in education is only at the beginning stage, there are no training centers for teachers, no state policy that regulate using XR and technology is still relatively expensive so majority of educational institutions and states cannot afford it. In addition, the active development phase started in 2015, with China in a top according to amount of patented technologies. Despite the lack of researches about XR in education, some educational organizations already use it and create their own software to support XR. Positive dynamic and unarguably benefits that provide XR technology, provide enough evidence to claim that in the future this technology would be a standard of education.
dc.identifier.citationSalii B. Using extended reality technology in education. Economics, Finance and Management Review. 2022. №2. Pp.85-94. https://doi.org/10.36690/2674-5208-2022-2-85
dc.identifier.doihttps://doi.org/10.36690/2674-5208-2022-2-85
dc.identifier.issn2674-5208
dc.identifier.orcidhttps://orcid.org/0000-0002-1012-7959
dc.identifier.urihttps://dspace.krok.edu.ua/handle/krok/5754
dc.language.isoen
dc.publisherScientific Center of Innovative Researches OÜ
dc.subjectextended reality
dc.subjectaugmented reality
dc.subjectvirtual reality
dc.subjecteducation
dc.subjectpatent analysis
dc.subjecttechnology innovation
dc.titleUsing extended reality technology in education
dc.typeArticle

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